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Moxonomy

Hillcomber Giant

Creature — Giant Scout2 generic manaWhite manaWhite mana

Mountainwalk is enemy-color combat hate aimed squarely at red, white's natural adversary in the color pie, and that is exactly why this 3/3 reads so strangely. Landwalk works best against a color whose decks lean hard on the named basic, and red aggressive decks do play Mountains; the problem is that those decks are the ones least troubled by an unblockable 3/3. They would rather race it than chump it, so the evasion that should punish them often just shaves a turn off a clock both players were already running. The result is a Scout whose printed keyword functions as a design hedge: live text in a sliver of red-heavy matchups, a vanilla body everywhere else. That narrowness is by design. It belongs to a cycle of mono-keyword landwalkers, each tuned to a single basic-land type, built to give creature combat occasional asymmetries that reward reading the opponent's lands. As the white member, its real role is to put a fairly statted Giant on a curve point with an upside the rest of the table can usually ignore. Read it as a fixed-value common that happens to spike against one corner of the field, not as evasion worth building around.

Hillcomber Giant (mma)
MMA · #18common
Pricing
Normal: $0.09
Foil: $0.40
Oracle Text

Rules text

Mountainwalk (This creature can't be blocked as long as defending player controls a Mountain.)
Legalities

Format Status

Standard
N/A
Pioneer
N/A
Modern
Legal
Legacy
Legal
Vintage
Legal
Commander
Legal
Pauper
Legal
Brawl
N/A
Historic
N/A
Alchemy
N/A
Timeless
N/A
Standard Brawl
N/A
More formats
Old School
N/A
Premodern
N/A
PreDH
Legal
Pauper Commander
Legal
Oathbreaker
Legal
Gladiator
N/A
Penny Dreadful
Legal
Duel Commander
Legal
Future Standard
N/A
COMPETITIVEBRAWL
N/A
TLR
N/A
Printings elsewhere

Other printings

1 set
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