Hill Giant Herdgorger
Six mana for a 7/6 and three life is a plain, honest rate, and that modesty is exactly what makes it useful in the environment it was cut for. A green deck needs bodies at the top of its curve it can jam without deliberation: something that wins the combats it is in, soaks a burn spell before it dies, and softens the aggression it is built to outsize. The three life is not a build-around but a small hedge, worth more against a fast opponent than a grinding one. The design stays honest through what it lacks: no evasion, no repeatable ability, nothing to keep the 7/6 relevant once the board stalls. A creature this size with no way through gets chumped, raced, or answered at parity, so it lands precisely where a straightforward beater belongs, dependable and correctly priced for its role. It is green doing its oldest job, being the bigger creature, with a modest reason to keep it around a turn longer than a plain Hill Giant would earn.

