Skip to content
Moxonomy

Highspire Bell-Ringer

Creature — Djinn Monk2 generic manaBlue mana

Cost reduction that keys off casting sequence rather than card type is a quietly restrictive design: the discount only applies to the second spell each turn, which means it does nothing for a topdeck-and-pass line and everything for a turn where you were already planning to double-spell. That framing makes it a payoff for hands that are dense enough to chain casts, and a dead engine in hands that are not. The 1/4 flying body is the tell for where this belongs: it is built to survive on defense while the discount accrues over multiple turns, blocking the ground and pecking in the air rather than closing games itself. Where a mana rock generically ramps into anything, this rewards a specific play pattern (cheap interaction plus a second cast, or a cantrip into the real spell) and asks you to sequence around it. It also stacks with itself across a table of low-cost spells in a way that flat ramp does not: the discount refreshes every turn, so a deck that reliably casts two-plus spells effectively runs a permanent, if modest, Baral, Chief of Compliance-style tax break on the back half of each turn. The design's honesty is in the "second spell" clause; it never accelerates your first play, so it can never be the thing that lets a broken opening spike a turn early.

Highspire Bell-Ringer (tdm)
TDM · #47common
Pricing
Normal: $0.13
Foil: $0.26
Oracle Text

Rules text

Flying The second spell you cast each turn costs 1 generic mana less to cast.
Legalities

Format Status

Standard
Legal
Pioneer
Legal
Modern
Legal
Legacy
Legal
Vintage
Legal
Commander
Legal
Pauper
Legal
Brawl
Legal
Historic
Legal
Alchemy
Legal
Timeless
Legal
Standard Brawl
Legal
More formats
Old School
N/A
Premodern
N/A
PreDH
N/A
Pauper Commander
Legal
Oathbreaker
Legal
Gladiator
Legal
Penny Dreadful
N/A
Duel Commander
Legal
Future Standard
Legal
COMPETITIVEBRAWL
Legal
TLR
Legal
Quick navigation
move selectesc close