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Moxonomy

High-Speed Hoverbike

Artifact — Vehicle2 generic mana

Crew has always been a tax that vehicles pay for their oversized bodies: you commit a creature's attack, tapping it down, before the vehicle does anything. This one shrinks that tax to almost nothing (crew 1) while pairing a flash-flying frame with a tap-down on the way in, and that combination changes what a vehicle is for. Most vehicles are proactive: you resolve them on your turn and swing next turn. Flash flips the axis. Held up and flashed in during the opponent's beginning-of-combat step, it taps a would-be attacker before attackers are declared, then represents a two-power flyer of its own the following turn. The enters-the-battlefield tap is not removal, but it is a tempo lever: neutralize a blocker before you crew and swing, or freeze a creature you can't profitably block ahead of its attack. Because the body is a noncreature artifact until crewed, it slips under sweepers pointed at creatures and shrugs off sorcery-speed answers aimed at your board on the opponent's turn. The design puzzle it solves is how to make a vehicle usable in a reactive, low-creature-count deck: a one-power crew requirement means almost any token, mana creature, or spent attacker can turn it on, and flash means you never have to tap out ahead of a threat to deploy it.

High-Speed Hoverbike (neo)
NEO · #247uncommon
Pricing
Normal: $0.33
Foil: $0.35
Oracle Text

Rules text

Flash Flying When this Vehicle enters, tap up to one target creature. Crew 1 (Tap any number of creatures you control with total power 1 or more: This Vehicle becomes an artifact creature until end of turn.)
Legalities

Format Status

Standard
N/A
Pioneer
Legal
Modern
Legal
Legacy
Legal
Vintage
Legal
Commander
Legal
Pauper
N/A
Brawl
Legal
Historic
Legal
Alchemy
N/A
Timeless
Legal
Standard Brawl
N/A
More formats
Old School
N/A
Premodern
N/A
PreDH
N/A
Pauper Commander
N/A
Oathbreaker
Legal
Gladiator
Legal
Penny Dreadful
N/A
Duel Commander
Legal
Future Standard
N/A
COMPETITIVEBRAWL
Legal
TLR
Legal
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