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Moxonomy

Hidden Lair

Land

Every untapped dual land in the game has to answer the same question: how do you sell painless fixing without making basics obsolete? This one's answer is the self-referential clause on its colored ability. Tap it for colorless whenever you like; tap it for Blue mana or Black mana only if it entered this turn or you already control a basic. The "entered this turn" half is the elegant part, because it keeps the colored mana live the moment you play the land off the top, no basic required, so it dodges the trap that strict conditional lands fall into where they whiff in an opening hand. What pays for the fixing is your commitment to real basics. Build a manabase on actual Islands and Swamps and this reads as a clean, damage-free dual from turn two onward. Try to jam it as a greedy off-color splash source with no basics on the battlefield, and once the enters-this-turn window closes it decays into a colorless source that only helped the turn you drew it. The pain lands buy their colored mana with life, the shocklands with two damage or a tapped entry; this design instead taxes greed, punishing the fetch-everything, run-zero-basics manabases that untapped duals otherwise enable, while the colorless mode guarantees it always does something the moment it hits the battlefield.

Hidden Lair (msh)
MSH · #269rare
Pricing
Normal: $3.62
Foil: $5.68
Oracle Text

Rules text

Tap: Add Colorless mana. Tap: Add Blue mana or Black mana. Activate only if this land entered this turn or if you control a basic land.
Legalities

Format Status

Standard
Legal
Pioneer
Legal
Modern
Legal
Legacy
Legal
Vintage
Legal
Commander
Legal
Pauper
N/A
Brawl
Legal
Historic
Legal
Alchemy
Legal
Timeless
Legal
Standard Brawl
Legal
More formats
Old School
N/A
Premodern
N/A
PreDH
N/A
Pauper Commander
N/A
Oathbreaker
Legal
Gladiator
Legal
Penny Dreadful
N/A
Duel Commander
Legal
Future Standard
Legal
COMPETITIVEBRAWL
Legal
TLR
Legal
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