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Moxonomy

Hero's Heirloom

Artifact — Equipment2 generic mana

Equipment that reads differently depending on who is holding it, and the split is deliberate. Bolted onto a rank-and-file creature, it is a plain +2/+1: a serviceable but unremarkable stat bump for two mana that would never earn a slot on its own. Give it to a legend, and the same two-mana artifact hands over trample and haste, turning a summoned hero into an immediate threat that punches through chump blockers and connects the turn it lands. The design is a payoff piece dressed as a generic combat aid, rewarding a board built around named characters without demanding they be built around this specific card. The haste rider is the load-bearing clause: it collapses the usual sorcery-speed vulnerability of a fresh, expensive creature by letting it attack the turn it arrives, and the trample ensures that pumped body cannot be walled by a single blocker. It is a small, honest engine for legendary-matters strategies, the kind of equipment that stays inert in the wrong list and quietly overperforms in the right one, all without ever asking for more than four total mana to suit up.

Hero's Heirloom (dmu)
DMU · #231uncommon
Pricing
Normal: $0.32
Foil: $0.30
Oracle Text

Rules text

Equipped creature gets +2/+1. As long as equipped creature is legendary, it has trample and haste. Equip 2 generic mana
Legalities

Format Status

Standard
N/A
Pioneer
Legal
Modern
Legal
Legacy
Legal
Vintage
Legal
Commander
Legal
Pauper
N/A
Brawl
Legal
Historic
Legal
Alchemy
N/A
Timeless
Legal
Standard Brawl
N/A
More formats
Old School
N/A
Premodern
N/A
PreDH
N/A
Pauper Commander
N/A
Oathbreaker
Legal
Gladiator
Legal
Penny Dreadful
N/A
Duel Commander
Legal
Future Standard
N/A
COMPETITIVEBRAWL
Legal
TLR
Legal
Printings elsewhere

Other printings

1 set
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