Herald of the Sun
A slow-turn payoff that only pays a board wearing wings. The repeatable counter drops on another flier exclusively, which quietly names the deck this belongs in: a curve stacked with Angels, Drakes, Sphinxes, and Birds where every idle white source converts into a slice of evasive damage. The "another target" clause is the constraint that shapes its whole use pattern: it cannot pump itself, so its ceiling is set by how wide the sky is rather than how long the 4/4 body outlives its friends. Because the ability carries no timing restriction, the counters do double duty. Facing burn, you can float one onto a threatened flier to slide it out of lethal range, or bank several across quiet turns and present an alpha strike a full point bigger than the blocker expects. The pressure also survives its source in a way a static enchantment cannot: kill the Herald with spot removal and the ability stops firing, but every counter already distributed stays welded to the creature that took it, permanent and irreversible. That is the real difference from an anthem, which snaps off the instant the enchantment leaves. On its own the body is a plain rate; the design intent is to sit at the top of a flying deck's curve and launder its surplus mana into a board that keeps growing even after the Herald is gone.

