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Moxonomy

Hedron Archive

Artifact4 generic mana

Mind Stone gave the genre its template: a mana rock that converts into a card once the ramp it provided has done its job. This scales the idea up, and the arithmetic is what makes it durable. Four mana for two colorless every turn is a heavier rate than the cheaper rocks, but the second mode justifies the front-loaded cost: cracking it draws two cards rather than one, so the late-game conversion pays back double what the acceleration cost you. The rock doesn't just stop being a dead draw; it returns value. That math, two mana paid to sacrifice for two cards, is the whole reason it survives in decks that would never run a four-mana rock that only made mana. The sacrifice clause also dodges the usual fate of ramp pieces, which sit useless once you've hit your land drops and curved out: there's always a turn where trading an artifact you no longer need for two fresh cards is the right conversion. The colorless output is a wash for color demands (it can't cast a double-pipped spell any deck couldn't already cast), but that same neutrality is why it slots into any strategy without asking anything of the manabase. It accelerates the board, then refuels the hand. No upside it can't deliver, no downside that lingers past the point of usefulness.

Hedron Archive (c17)
C17 · #213uncommon
Pricing
Normal: $0.24
Foil:
Oracle Text

Rules text

Tap: Add Colorless manaColorless mana. 2 generic mana, Tap, Sacrifice this artifact: Draw two cards.
Legalities

Format Status

Standard
Legal
Pioneer
Legal
Modern
Legal
Legacy
Legal
Vintage
Legal
Commander
Legal
Pauper
N/A
Brawl
Legal
Historic
Legal
Alchemy
Legal
Timeless
Legal
Standard Brawl
Legal
More formats
Old School
N/A
Premodern
N/A
PreDH
N/A
Pauper Commander
N/A
Oathbreaker
Legal
Gladiator
Legal
Penny Dreadful
N/A
Duel Commander
Legal
Future Standard
Legal
COMPETITIVEBRAWL
Legal
TLR
N/A
Printings elsewhere

Other printings

19 sets
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