Headhunter
Discard-on-damage is one of black's oldest signatures, going back to the Specter line that turned an evasive body into a tax on the opponent's hand. The trouble has always been the body: a creature that openly advertises a card-stripping hit gets chump-blocked into oblivion before it lands a swing. This design solves the connection problem from the disguise end. Cast face down for three mana, it presents as an anonymous two-power morph, the kind of unrevealed attacker that invites loose trading and casual blocking a known threat never gets. The trick lives in the timing window: once blockers are declared and the swing is going through clean, you pay one black to flip it before combat damage is dealt, and the now-shrunken attacker strips a card from the grip. Revealing trades two power for one, which is precisely why you wait: the flip costs almost nothing, so the only thing the reveal accomplishes is converting a hit that was already getting in into a stolen card. Leave it down and it bluffs a larger morph while keeping its full power for combat math; flip it inside the combat step and it bleeds the hand instead. Morph is usually the wrapper around a backbreaking face-up surprise; here it conceals something quieter, a small attacker whose entire value is being underestimated until it has already taken a card.
