Hazduhr the Abbot
A 2/5 body that asks to be a lightning rod: the activated ability redirects the next X damage headed for any white creature you control onto Hazduhr himself, paying X for the privilege. The design intent is a dedicated damage sink for a defensive white board, a Cleric who soaks the hits his congregation would otherwise take. The seams show fast, though. The cost scales with the damage you want to absorb, so saving a creature from a real burn spell or a large attacker means committing real mana, and the redirection only protects against damage, not destruction, exile, or sacrifice. The tap symbol in the cost is the real cage: Hazduhr can shield exactly one creature per turn, so a board getting picked apart by multiple sources outpaces him entirely unless you have an outside untap effect. Every point he absorbs walks him closer to dying himself, and tapping to redirect means he is not blocking. It is a textbook example of the kind of intricate, conditional white defensive design that Homelands traded in: an ability whose flowchart is more interesting than its function, built for a slower, more grinding combat math than the format ever rewarded. The card reads as a puzzle and plays as a tax, which is why almost nobody has bothered to build a board worth protecting with it.
