Hazardroot Herbalist
A defensive body wired to reward a wide board rather than defend behind it. The 1/4 frame reads as a blocker, but the attack trigger only fires when you swing, which resolves the tension in favor of aggression: this is a curve piece for a go-wide green shell, not a wall. The pump is small on its own, but the token clause is what gives the card its teeth. Green makes tokens by the fistful (Squirrels, Beasts, Saprolings, whatever the shell produces), and handing one of them deathtouch every combat turns a throwaway body into a trade that any blocker refuses. A defender parks itself in front of a deathtouch attacker at its own peril, which means the trigger is less a combat trick than a repeatable tax on the opponent's ability to block profitably. The Herbalist asks a specific question of a go-wide deck: is there always a token worth pointing this at? When the answer is yes, the trigger compounds every turn the board stays wide; when the board is a single fatty, the +1/+0 is close to nothing and the deathtouch rider is dead. That conditional payoff explains why the toughness sits at 4 and the power at 1: the card is built to survive to the next attack step and keep firing, not to add to the damage itself.
