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Moxonomy

Hazardous Blast

Sorcery3 generic manaRed mana

The sweep half is almost incidental: a single point of damage clears tokens and mana dorks but leaves anything with meaningful toughness standing. What the card is actually built to do is the second clause. By stripping your opponents' creatures of the ability to block for the turn, it converts a stalled board into an open lane, which is why it reads less as removal and more as a reach spell for a go-wide red deck that has run out of ways to punch through. The pinging is the setup and the "can't block" is the payoff: shave the small blockers off the top, then swing into a defense that has been legislated out of existence. That makes it a strange middle point in red's long tradition of "no blocks" effects, which usually attach the clause to a creature or a cheaper trick rather than pairing it with a board-wide ping at sorcery speed. The clause is worth reading carefully, too: it modifies the rules of the game rather than tagging the creatures present when it resolves, so anything the opponent flashes in afterward is equally forbidden from blocking. The sorcery timing is the honest cost. You commit before combat, so the opponent sees the alpha strike coming and still holds every priority window a defending player normally gets. Fog, an instant-speed pump on a survivor, a defensive activated ability: the clause forbids blocking, not interaction. Priced as a finisher rather than an early tempo play, it wants a crowded battlefield where clearing the chaff and forbidding blocks in one motion turns a stalled race lethal.

Hazardous Blast (one)
ONE · #135common
Pricing
Normal: $0.26
Foil: $0.16
Oracle Text

Rules text

Hazardous Blast deals 1 damage to each creature your opponents control. Creatures your opponents control can't block this turn.
Legalities

Format Status

Standard
N/A
Pioneer
Legal
Modern
Legal
Legacy
Legal
Vintage
Legal
Commander
Legal
Pauper
Legal
Brawl
Legal
Historic
Legal
Alchemy
N/A
Timeless
Legal
Standard Brawl
N/A
More formats
Old School
N/A
Premodern
N/A
PreDH
N/A
Pauper Commander
Legal
Oathbreaker
Legal
Gladiator
Legal
Penny Dreadful
N/A
Duel Commander
Legal
Future Standard
N/A
COMPETITIVEBRAWL
Legal
TLR
N/A
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