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Moxonomy

Haunted Mire

Land — Swamp Forest

The tapped dual land is one of the oldest pieces of manabase math in the game: you spend a turn of tempo up front in exchange for two colors of fixing that costs nothing to cast and never costs you life once it is down. Every point of this bargain lives in the trade-off between speed and safety, and this land takes the safe side of it completely. The detail that earns it a slot over a plain tapland is the typing. Carrying both a Swamp and a Forest type means it fetches to anything that searches for either basic land type, and it satisfies any card that cares about controlling a Swamp or a Forest. That dual-basic identity is what turns a humble entering-tapped land into a hub other cards can plug into: land-search effects, type-matters payoffs, and any deck that wants its fixing to double as a target. The entering-tapped clause is the whole price of the flexibility, asked on a turn when you can usually afford to pay it. This is deliberately unglamorous design, the kind of fixing that never wins a game by itself but quietly decides whether a two-color deck's mana actually cooperates. It is also why this cycle keeps getting reprinted rather than replaced: the dual basic types make it useful in ways a single-typed tapland can never be, at a rate that stays honest across eras.

Haunted Mire (tdc)
TDC · #369common
Pricing
Normal: $0.28
Foil:
Oracle Text

Rules text

(Tap: Add Black mana or Green mana.) This land enters tapped.
Legalities

Format Status

Standard
N/A
Pioneer
Legal
Modern
Legal
Legacy
Legal
Vintage
Legal
Commander
Legal
Pauper
Legal
Brawl
Legal
Historic
Legal
Alchemy
N/A
Timeless
Legal
Standard Brawl
N/A
More formats
Old School
N/A
Premodern
N/A
PreDH
N/A
Pauper Commander
Legal
Oathbreaker
Legal
Gladiator
Legal
Penny Dreadful
N/A
Duel Commander
Legal
Future Standard
N/A
COMPETITIVEBRAWL
Legal
TLR
Legal
Printings elsewhere

Other printings

3 sets
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