Hanna, Ship's Navigator
Recurring an artifact or enchantment from the graveyard was, in the early years, a job for one-shot spells: Argivian Find, Salvage, the occasional Replenish to rebuild an entire board. What this design did was turn that effect into an engine attached to a body, payable every turn for a fixed colored cost. The 1/2 frame is the obvious vulnerability and the point of the price: a repeatable retrieval loop is only fair if the engine can be killed, and a two-toughness creature folds to almost any removal that bothers to look at it. The activation timing is where the engine earns its keep. Because the ability resolves at instant speed, you can hold up the activation across a turn cycle, then reclaim a key artifact or enchantment the moment a graveyard-hate effect threatens to exile it, snatching the card back to hand before it can be banished. It also grinds slow attrition games, dredging the same enchantment back over and over while an opponent runs out of clean answers. The colored requirement is its own brake: the activation demands and
every time, so generic cost reduction can shave the
but never collapse the loop into something free. As an Azorius design it stakes out a lane the colors rarely get, recursion as their own brand of card advantage, and the Artificer typeline tells you exactly which graveyard the synthesis was built to refuel.

Rules text
Format Status
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Other printings
- Commander Masters#580
- Commander Masters#340
- Neon Dynasty Commander#139
- Double Masters#200
- MTG Arena Promos#105
- Masters 25#206
- Magic Online Promos#52308
- Judge Gift Cards 2014#5








