Hag Hedge-Mage
Splash a single off-guild source and this arrives as inert beef, a Hag that trades in combat and nothing more; commit a manabase that genuinely leans on both halves of black-green and the same body lands doing two jobs at once. The first trigger checks for two or more Swamps and hands you targeted discard; the second checks for two or more Forests and returns any card from your graveyard to the top of your library, not just a creature. Each clause counts its own land type independently, which is the structural logic of the whole Hedge-Mage cycle: the payoffs scale with how many lands genuinely carry the Swamp and Forest subtypes, not with bare color access. Crucially, the condition reads the land type, not the basic-ness, so dual lands and shocks that carry both subtypes feed both halves at once; a single Bayou or Overgrown Tomb counts toward each trigger simultaneously. That distinction is what separates this from an ordinary gold card. Most multicolor spells ask only that you can produce both colors; this one interrogates how deeply your lands lean into each subtype, and rewards a manabase that refuses to dilute either. The deckbuilding tension lives entirely in the land slots you choose, which makes the typed composition of your mana the real price of the card.
