Haazda Vigilante
A 4/4 for five that hands out a +1/+1 counter every time it enters or attacks reads like a rate that arrived a decade late, and it did: five mana buys a body most decks stopped paying for long ago. The design bet is entirely on the counter's target restriction. Power 2 or less is the kind of clause that quietly draws a fence around what this can boost: it feeds the small end of your board, the one-drops and two-drops that a counters or +1/+1-matters shell wants to grow, and it locks out any temptation to just pump the biggest thing on the table. The attack trigger matters as much as the entry one, so a creature that keeps swinging keeps the engine running; the reward accrues to how long the Vigilante survives combat rather than to a single splashy entrance. That makes it a build-around at the low end: it wants a wide, cheap board of things that gain relevance the moment they clear the power-2 line, and it wants counter synergies waiting to trigger off the growth. Left alone in a deck of expensive creatures, it is a plain, overcosted beater that hands its counter to nothing worth boosting. The card asks a single question of the rest of the list: is your board small enough to be worth watering.
