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Moxonomy

Haazda Marshal

Creature — Human SoldierWhite mana

The condition is the whole design problem: a one-drop that only pays off once you have committed three creatures to the red zone, which is the exact board state where a 1/1 white token matters least to an aggressive deck and most to a wide one. That tension defines it. Played as a vanilla beater it is a 1/1 that dies to anything, but inside a shell packed with cheap bodies it turns every attack into a free lifelinking Soldier, compounding a wide swing into a wider one. The lifelink on the token is the part doing quiet work: in the convoke-and-tokens style of white aggro this card was built for, the deck wants to race, and racing trades away life total; a stream of lifelink Soldiers buys back the life that going all-in spends. This is a payoff one-drop that rewards board presence rather than provides it: useless in a vacuum, an engine piece in the right shell, the inverse of a creature that does its job alone. The trigger checking for "at least two other creatures" rather than counting your whole team keeps it honest as an aggressive enabler instead of a snowball nothing can interrupt: you have to keep showing up to the attack step, and each combat you survive widens the gap.

Haazda Marshal (grn)
GRN · #13uncommon
Pricing
Normal: $0.30
Foil: $0.56
Oracle Text

Rules text

Whenever this creature and at least two other creatures attack, create a 1/1 white Soldier creature token with lifelink.
Legalities

Format Status

Standard
N/A
Pioneer
Legal
Modern
Legal
Legacy
Legal
Vintage
Legal
Commander
Legal
Pauper
N/A
Brawl
Legal
Historic
Legal
Alchemy
N/A
Timeless
Legal
Standard Brawl
N/A
More formats
Old School
N/A
Premodern
N/A
PreDH
N/A
Pauper Commander
N/A
Oathbreaker
Legal
Gladiator
Legal
Penny Dreadful
N/A
Duel Commander
Legal
Future Standard
N/A
COMPETITIVEBRAWL
Legal
TLR
Legal
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