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Moxonomy

Guul Draz Mucklord

Creature — Crocodile2 generic manaBlack mana

Death that pays forward: the counter lands only when this body hits the graveyard, which turns what looks like a middling 2/3 into a small investment you cash out later. The design leans on the difference between a creature that dies for value and one that dies for nothing. Chump-block with it, trade it in combat, or feed it to a sacrifice effect, and the 2/3 becomes a permanent stat bump on a creature you actually want to keep. The counter also survives whatever killed the Mucklord, which is the point: removal aimed at this crocodile still leaves you a body that grew, and a board that ignored it just delayed the payoff. It rewards a deck already built to churn through small creatures, where every death is a resource rather than a loss, and it asks nothing of you on the turn it enters. The ceiling is modest by design; the counter is a single +1/+1, and the trigger is one-shot, so the card is a role-player in a wide field of go-wide and sacrifice strategies rather than an engine in its own right. What it does cleanly is close the gap between "this creature died" and "this creature accomplished something," which is the quiet job black has always assigned its expendable bodies.

Guul Draz Mucklord (znr)
ZNR · #104common
Pricing
Normal: $0.04
Foil: $0.11
Oracle Text

Rules text

When this creature dies, put a +1/+1 counter on target creature you control.
Legalities

Format Status

Standard
N/A
Pioneer
Legal
Modern
Legal
Legacy
Legal
Vintage
Legal
Commander
Legal
Pauper
Legal
Brawl
Legal
Historic
Legal
Alchemy
N/A
Timeless
Legal
Standard Brawl
N/A
More formats
Old School
N/A
Premodern
N/A
PreDH
N/A
Pauper Commander
Legal
Oathbreaker
Legal
Gladiator
Legal
Penny Dreadful
Legal
Duel Commander
Legal
Future Standard
N/A
COMPETITIVEBRAWL
Legal
TLR
Legal
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