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Moxonomy

Gutter Skulk

Creature — Zombie Rat1 generic manaBlack mana

A vanilla 2/2 for two with two creature types stapled together, and that double-typing is the entire reason it exists. As a Zombie it feeds graveyard-matters builds and Zombie tribal payoffs; as a Rat it counts toward swarm effects that reward sheer numbers. Neither label is doing combat work here: the body is the same generic 2/2 black has printed at common since the earliest sets, no different in the red zone from any other two-drop with no abilities. What it offers is a creature that satisfies two tribal checkboxes on one card slot, which is a real consideration in a deck built around a creature type and almost nothing anywhere else. The design is honest about being filler: no keyword, no activated ability, just stats and two labels, the kind of common that exists so a tribal archetype has a body it can count twice. Outside of a deck that specifically cares about Zombies, Rats, or both, there is nothing here to recommend it over the dozens of identical vanilla 2/2s, and the card knows it.

Gutter Skulk (gtc)
GTC · #67common
Pricing
Normal: $0.09
Foil: $0.10
Legalities

Format Status

Standard
N/A
Pioneer
Legal
Modern
Legal
Legacy
Legal
Vintage
Legal
Commander
Legal
Pauper
Legal
Brawl
N/A
Historic
N/A
Alchemy
N/A
Timeless
N/A
Standard Brawl
N/A
More formats
Old School
N/A
Premodern
N/A
PreDH
N/A
Pauper Commander
Legal
Oathbreaker
Legal
Gladiator
N/A
Penny Dreadful
Legal
Duel Commander
Legal
Future Standard
N/A
COMPETITIVEBRAWL
N/A
TLR
Legal
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