Gutter Skulk
A vanilla 2/2 for two with two creature types stapled together, and that double-typing is the entire reason it exists. As a Zombie it feeds graveyard-matters builds and Zombie tribal payoffs; as a Rat it counts toward swarm effects that reward sheer numbers. Neither label is doing combat work here: the body is the same generic 2/2 black has printed at common since the earliest sets, no different in the red zone from any other two-drop with no abilities. What it offers is a creature that satisfies two tribal checkboxes on one card slot, which is a real consideration in a deck built around a creature type and almost nothing anywhere else. The design is honest about being filler: no keyword, no activated ability, just stats and two labels, the kind of common that exists so a tribal archetype has a body it can count twice. Outside of a deck that specifically cares about Zombies, Rats, or both, there is nothing here to recommend it over the dozens of identical vanilla 2/2s, and the card knows it.
