Gustcloak Runner
The retreat-on-block effect is an old white idea, but most versions of it simply pull the creature out of combat and leave it tapped, spent for the turn; tying the withdrawal to an untap changes the math. A one-shot evasion becomes a body that ducks the fight and then stands ready to block on the crackback, which is unusual instinct for a creature whose stat line points entirely forward. The trick does not defeat the opponent's blocking decision so much as reframe it. Blocking still works mechanically: the moment a blocker is declared, the Runner slips away and no damage trades, so the defender has cleanly stopped one point of attack. But the choice recurs every combat, against a creature that walks back untapped and presents itself again next turn. The body-for-body trade the opponent wants never happens, because the Runner declines before damage; the only permanent answer is to spend real removal on a single point of power. The design intent was to chain across a run of similarly-cued soldiers, where the same trigger sitting on several attackers turned every block into a guess about which one would step back and which would connect. Alone, it is a fragile one-mana aggressor whose worth lies in surviving combats it should lose and forcing removal to do the work that blocking cannot.
