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Moxonomy

Gurgling Anointer

Creature — Phyrexian Horror2 generic manaBlack mana

The second-card-per-turn trigger is the connective tissue between two archetypes that rarely share a slot: reanimation and card-draw engines. On its own the body is small, a 1/3 flier that grows only when you draw a second card in a turn. That second draw is doing double work, because the death trigger scales off power: the counters this creature accumulates are the same resource that widens what it can drag back from the graveyard. Start small and you return a mana dork; feed it a few extra draws and the ceiling climbs toward genuine threats. The design tension is deliberate: the reanimation is gated behind death, and death only pays out as much as you have grown the creature, so the payoff loop rewards a deck that both draws aggressively and has something in the yard worth returning. It also resolves neatly against removal: kill it while it is a fat 4/6 or better and you hand the controller a free reanimation rather than a clean two-for-one, which turns the usual math of trading with a flier on its head. Two engines feed a third that lives in the overlap between them, and the more the draw engine hums, the more the reanimation clause becomes something worth killing into rather than around.

Gurgling Anointer (bro)
BRO · #104uncommon
Pricing
Normal: $0.13
Foil: $0.30
Oracle Text

Rules text

Flying Whenever you draw your second card each turn, put a +1/+1 counter on this creature. When this creature dies, return another target creature card with mana value less than or equal to this creature's power from your graveyard to the battlefield.
Legalities

Format Status

Standard
N/A
Pioneer
Legal
Modern
Legal
Legacy
Legal
Vintage
Legal
Commander
Legal
Pauper
N/A
Brawl
Legal
Historic
Legal
Alchemy
N/A
Timeless
Legal
Standard Brawl
N/A
More formats
Old School
N/A
Premodern
N/A
PreDH
N/A
Pauper Commander
N/A
Oathbreaker
Legal
Gladiator
Legal
Penny Dreadful
N/A
Duel Commander
Legal
Future Standard
N/A
COMPETITIVEBRAWL
Legal
TLR
Legal
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