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Moxonomy

Guild Summit

Enchantment2 generic manaBlue mana

The payoff that turns a manabase into an engine. Gates were a recurring guild-flavored land cycle long before they had a deck to call their own: lands that entered tapped in exchange for two colors, a fixing tax with no upside beyond the mana. This rewrites the math. Every Gate you draw now carries a deferred card attached, and the enters trigger means even a clunky tapped land replaces itself the turn it arrives. The front half is the burst: resolve it onto an established board and tap your untapped Gates for a fistful of cards at once, a one-shot draw spell scaled to how patient you have been. The back half is the grind: every Gate that follows is a free draw, so a deck stuffed with Gates and Gate-fetching effects becomes a slow-rolling card-advantage machine that never demands more mana. The design resolves the oldest problem with lands-matter payoffs: a land that does nothing but fix colors is dead weight, so attach a card to each one and the dead weight becomes the deck's whole plan. The restriction is the enabler count itself: without enough Gates the enchantment sits inert on the board, which keeps it a genuine build-around rather than a splashable value piece. Fill your land slots with a theme, and the theme pays back one card at a time.

Guild Summit (grn)
GRN · #41uncommon
Pricing
Normal: $0.32
Foil: $3.11
Oracle Text

Rules text

When this enchantment enters, you may tap any number of untapped Gates you control. Draw a card for each Gate tapped this way. Whenever a Gate you control enters, draw a card.
Legalities

Format Status

Standard
N/A
Pioneer
Legal
Modern
Legal
Legacy
Legal
Vintage
Legal
Commander
Legal
Pauper
N/A
Brawl
Legal
Historic
Legal
Alchemy
N/A
Timeless
Legal
Standard Brawl
N/A
More formats
Old School
N/A
Premodern
N/A
PreDH
N/A
Pauper Commander
N/A
Oathbreaker
Legal
Gladiator
Legal
Penny Dreadful
Legal
Duel Commander
Legal
Future Standard
N/A
COMPETITIVEBRAWL
Legal
TLR
Legal
Printings elsewhere

Other printings

1 set
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