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Moxonomy

Guidelight Synergist

Artifact Creature — Robot Artificer3 generic manaWhite mana

A wall that grows a spine. The 0/4 body reads as pure defense, and against ground aggression it never leaves that role, but the buff clause ties its offense to your board state rather than its own printed power. The design trick is the split between the two halves of the stat line: the toughness is fixed and reliable, so the creature blocks the same when the board is empty as when it is cluttered, while the power is a live readout of how much artifact material you have assembled. Because it is itself an artifact, it counts itself, so it is never below a 1/4 on the battlefield; every Treasure, every Equipment, every servo or token artifact you already wanted to cast pushes it further past the point where a nominal defensive flier starts closing games from the air. That is the whole flexibility of it: the same card is a blocker in one shell and an evasive finisher in another without a word of its text changing. The ceiling is baked in too, since strip your artifacts down to the creature alone and it pressures nothing worth respecting. It is a payoff, not a standalone threat: it rewards a critical mass you were building anyway, then converts that mass into flying damage the moment the count climbs high enough.

Guidelight Synergist (dft)
DFT · #16uncommon
Pricing
Normal: $0.24
Foil: $0.28
Oracle Text

Rules text

Flying This creature gets +1/+0 for each artifact you control.
Legalities

Format Status

Standard
Legal
Pioneer
Legal
Modern
Legal
Legacy
Legal
Vintage
Legal
Commander
Legal
Pauper
N/A
Brawl
Legal
Historic
Legal
Alchemy
Legal
Timeless
Legal
Standard Brawl
Legal
More formats
Old School
N/A
Premodern
N/A
PreDH
N/A
Pauper Commander
N/A
Oathbreaker
Legal
Gladiator
Legal
Penny Dreadful
N/A
Duel Commander
Legal
Future Standard
Legal
COMPETITIVEBRAWL
Legal
TLR
N/A
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