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Moxonomy

Gruul Keyrune

Artifact3 generic mana

A mana rock has one structural flaw built into its job: it goes dead the moment your lands catch up to your color needs. This stone answers that by folding a creature into the same artifact. Tap it for red or green while you are short on fixing, then later feed both colors back in to wake it as a 3/2 trampler when the flood draws would otherwise leave you with mana and nothing to spend it on. The animation is what lifts this past inert fixing: it converts surplus mana into board pressure, and because the rock sits as a plain artifact until you commit, it ducks sorcery-speed sweepers aimed at creatures, animating only on the turn you intend to swing. The colored activation cost is the leash. You cannot turn it sideways in a deck that drifted off both its colors, which anchors it to a genuinely two-color shell rather than letting it freeload as a colorless beater anywhere. The body matches the aggressive posture exactly: a 3/2 with trample blocks poorly and does not care to, since its purpose is pushing damage past chump blockers rather than holding a line. Among its cycle-mates, this one belongs firmly in the attacking camp, a fixer that pays a second dividend on the turns its mana had nowhere better to go.

Gruul Keyrune (gtc)
GTC · #230uncommon
Pricing
Normal: $0.13
Foil: $0.49
Oracle Text

Rules text

Tap: Add Red mana or Green mana. Red manaGreen mana: This artifact becomes a 3/2 red and green Beast artifact creature with trample until end of turn.
Legalities

Format Status

Standard
N/A
Pioneer
Legal
Modern
Legal
Legacy
Legal
Vintage
Legal
Commander
Legal
Pauper
N/A
Brawl
N/A
Historic
N/A
Alchemy
N/A
Timeless
N/A
Standard Brawl
N/A
More formats
Old School
N/A
Premodern
N/A
PreDH
N/A
Pauper Commander
N/A
Oathbreaker
Legal
Gladiator
N/A
Penny Dreadful
Legal
Duel Commander
Legal
Future Standard
N/A
COMPETITIVEBRAWL
N/A
TLR
Legal
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