Gruesome Encore
Reanimation that takes from the other side of the table, and pays for the theft with a permanent eviction notice. Where most reanimation exhumes your own dead and lets the creature stay, this one strip-mines an opponent's graveyard and gives the borrowed body a single turn before the battlefield ejects it. The haste clause is the entire reason to cast it: the creature arrives ready to attack, sacrifice, or trigger something, then leaves at the next end step regardless of what you did with it. What makes the card clean is the replacement effect, which closes every escape hatch a more naive version would leave open. A creature loaned out this way cannot be bounced to hand or sacrificed-and-recurred to dodge the exile; if it would go anywhere other than the battlefield, it goes to exile instead, which means an opponent cannot even profit from its death triggers reaching their own graveyard a second time. That tidy bit of rules engineering keeps the spell from being a temporary-control effect riddled with loopholes: it commits to the creature being gone, permanently, after one swing. It rewards a fast clock and an outlet, treating the borrowed body as ammunition rather than a board presence. The job is opportunistic disruption, pulling a threat out of a graveyard before its owner can reanimate it while squeezing one turn of value from it on the way out.
