Gristle Glutton
Rummaging has always run on something other than mana: you discard first, then draw, so the effect only nets selection, not raw cards. What this Goblin brings to the transaction is a resource red rarely spends on filtering. Blight 1 converts a point of toughness into a rummage every turn the ability is untapped, turning your own board into the fuel. That reframes the effect as a slow, repeatable engine rather than a one-shot: each activation pays by shrinking a creature you control, so the ability doubles as the productive outlet the aristocrats side of red has spent years trying to route somewhere useful. Downsizing your own attackers is a real cost, but it also seeds the interactions a subtraction-based mechanic invites, from finishing off a creature you want in the graveyard to whittling down a token you no longer need. The 1/3 body is built to survive its own habit: three toughness leaves room to blight itself a couple of times before it collapses, and the low power was never the point. This is a design meant to hold the ground its toughness buys, grinding card quality one discard at a time while the counters it distributes feed whatever the rest of the deck is assembling.
