Griffnaut Tracker
Graveyard hate has always carried a payoff problem: dedicated hosers like Tormod's Crypt and Relic of Progenitus do their one job and then rot, so anyone not afraid of the graveyard simply never draws their fire. This is the answer to that problem: the exile is a rider on a flying body, so the interaction never comes at the cost of a card that does nothing when the opponent's graveyard is empty. The shape of the disruption is what makes it precise. The single-graveyard clause means it reaches two cards but only from one player's yard, so it picks off a specific engine (a reanimation target, a delve fuel pile, a flashback payload) rather than resetting the table the way Rest in Peace or a Bojuka Bog trigger does. That is surgical hate, not symmetrical hate. And because the exile is stapled to the enter trigger rather than an activated ability, it rewards flicker and bounce: reset the creature and take another two cards without spending a fresh card to do it. The 3/2 flyer is a real clock rather than a premium rate, which is exactly the point of this design school: hate that arrives attached to a threat, so the answer and the pressure occupy the same slot instead of asking you to choose.
