Grey Host Reinforcements
A 1/1 flier that arrives lean and only fattens up when the table has been feeding a graveyard. The disruption is folded into a body, and the payoff keys to a specific plan: the counters count creature cards exiled and nothing else, so a reanimator pile or a self-mill engine hands over a real threat while an empty yard leaves you with a modest evasive flier stapled to four mana. That variance is the design's honesty: it grows only against the decks it is meant to punish and stays small everywhere else. Ward is doing quiet structural work, because it goes live the instant the creature resolves, so it guards the body while the enter trigger still sits on the stack. Killing the flier in response costs the extra mana and still lets the exile resolve, turning what reads as a tempo answer into a clean trade that never denies the disruption. What it will not do is answer the graveyard at instant speed or lock it down over time: the exile is a one-shot enter trigger, so the disruption and the clock are fused into a single moment on the stack rather than an ongoing prison. It belongs to a small lineage of punish-the-graveyard-and-keep-the-value designs, with the creature-count payoff sharpening it against the plans that lean hardest on returning bodies to the battlefield.


