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Moxonomy

Greenwheel Liberator

Creature — Elf Warrior1 generic manaGreen mana

The bargain Revolt offers is precise: arrange for something to leave your battlefield earlier in the turn, and a 2/1 becomes a 4/3 for two mana. Whiff the condition and you have a body that trades down to almost anything. The interesting part is where the ability checks: it is a static replacement effect that reads the board the moment the creature enters, not when you cast it, so the entire puzzle is the order of operations within your own turn. A fetchland crack, a sacrificed token, a creature that died in earlier combat, anything that vacates a permanent under your control flips the entry from undersized to oversized for the rate. That conditionality is the design tension: Revolt asks you to spend resources you were already planning to spend, then pays out only if you spent them in the right window. The payout arriving as two +1/+1 counters rather than a static pump matters for what it stacks with: anything that cares about counters already on the board can build on them, and the size persists rather than evaporating when a temporary buff would wear off. It rewards a deck constructed to shed its own permanents on purpose and punishes a passive one; in a shell that cannot reliably switch the condition on, you are casting a fragile two-drop and hoping the turn cooperates.

Greenwheel Liberator (aer)
AER · #108rare
Pricing
Normal: $0.10
Foil: $0.40
Oracle Text

Rules text

Revolt — This creature enters with two +1/+1 counters on it if a permanent left the battlefield under your control this turn.
Legalities

Format Status

Standard
N/A
Pioneer
Legal
Modern
Legal
Legacy
Legal
Vintage
Legal
Commander
Legal
Pauper
N/A
Brawl
N/A
Historic
N/A
Alchemy
N/A
Timeless
N/A
Standard Brawl
N/A
More formats
Old School
N/A
Premodern
N/A
PreDH
N/A
Pauper Commander
N/A
Oathbreaker
Legal
Gladiator
N/A
Penny Dreadful
Legal
Duel Commander
Legal
Future Standard
N/A
COMPETITIVEBRAWL
N/A
TLR
Legal
Printings elsewhere

Other printings

1 set
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