Greedy Freebooter
The whole value of a one-mana 1/1 that dies willingly is what it leaves behind, and this one drops the two things a sacrifice deck actually wants: a Treasure to fuel the next play, and a scry to smooth the draw that fills the hole. Black has long paid its aristocrats a death-benefit (Blood Artist drains, Doomed Traveler leaves a flier), but tying the payoff to Treasure shifts the axis. The token is ramp and fixing at once, so a body costing a single black mana refunds itself into any color on the way out, and the scry means the sacrifice never fires blind. The design leans on the reader doing the killing rather than combat: a 1/1 built to be fed to an outlet, where every outlet that eats it gets paid twice. What keeps this from being a free engine is that both halves resolve only once, on death, so the loop has to already exist for the card to earn its keep; on an empty board it is a 1/1 that scries when it blocks and dies. That conditionality is exactly right for a common-slot enabler: cheap, any-color ramp with a card-selection rider, tuned for a shell that spends its own creatures as resources rather than swinging with them.
