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Moxonomy

Gravpack Monoist

Creature — Human Scout2 generic manaBlack mana

The trade is baked into the death trigger: a fragile 2/1 flier that leaves a durable 2/2 ground blocker behind, so the card is worth two bodies whenever it dies. That asymmetry, evasive attacker up front and a replacement body after, is what makes it a natural fit for sacrifice-fueled shells. A one-toughness flier is easy to feed to any outlet, and the Robot it produces is fresh fodder for the next one, so each copy is effectively two triggers' worth of enter-and-leave value for the price of a single card. What keeps this honest is the token's tapped clause: the Robot arrives unable to block the turn its parent dies, defending next combat rather than this one. That single word of timing separates the card from a clean removal-eater that instantly rebuilds your board; you rebuild a turn late, and against a fast clock that turn matters. On offense it chips in the air; on defense the token lingers; in a deck that cares about creatures dying, it quietly makes every removal spell your opponent points at it a slightly worse trade than they wanted. Plain black value, but value that keeps giving after the flier is gone.

Gravpack Monoist (eoe)
EOE · #104common
Pricing
Normal: $0.11
Foil: $0.16
Oracle Text

Rules text

Flying When this creature dies, create a tapped 2/2 colorless Robot artifact creature token.
Legalities

Format Status

Standard
Legal
Pioneer
Legal
Modern
Legal
Legacy
Legal
Vintage
Legal
Commander
Legal
Pauper
Legal
Brawl
Legal
Historic
Legal
Alchemy
Legal
Timeless
Legal
Standard Brawl
Legal
More formats
Old School
N/A
Premodern
N/A
PreDH
N/A
Pauper Commander
Legal
Oathbreaker
Legal
Gladiator
Legal
Penny Dreadful
N/A
Duel Commander
Legal
Future Standard
Legal
COMPETITIVEBRAWL
Legal
TLR
Legal
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