Gravegouger
Most graveyard hate exiles permanently: Tormod's Crypt clears the yard, Bojuka Bog buries it for good. This one only borrows. The exiled cards sit in limbo while the 2/2 holds the battlefield, and they snap back the instant it dies, bounces, or gets exiled itself. That conditional return defines the card and works against its own intent. Against a graveyard-recursion deck it is a stay of execution rather than a sentence: kill the Nightmare Horror and the threatened reanimation target lands back where it started, which leaves the effect inert against an opponent holding removal. The leaves-the-battlefield clause makes the body the load-bearing part of the hate, not the enter trigger; you are not denying the graveyard so much as holding it hostage with a fragile keeper. The exile is one-way in its grip on you, too: you cannot pick the timing of the return, since it fires off your creature dying rather than your choice, which makes the lock only as durable as a 2/2 is in combat. That is graveyard hate built as a removable speed bump rather than a wall, and it reads as a flavor-forward creature first and a tool second: the Nightmare Horror clutches the dead, and the dead go free the moment it falls.
