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Moxonomy

Grave Robbers

Creature — Human Rogue1 generic manaBlack manaBlack mana

The ability targets an artifact card in a graveyard, not the battlefield, and that distinction is the entire point: this was built to fight artifact recursion and reanimation, not to remove the artifact in front of you. A black mage with a repeatable activation could grind an opponent's discarded or sacrificed artifacts out of the game entirely, exiling each card so it never came back, while the two life padded a total against the aggressive starts artifacts enabled. That life gain is not incidental; it pairs disruption with attrition, so the card does double duty against the exact matchups it was aimed at. The 1/1 body is the price of all that repeatability, and the design accepts it: this was never meant to fight, only to sit back and pick a graveyard clean. It belongs to a design philosophy that has since vanished, where hosers were creatures, color-pie answers were hyper-specific, and a permanent you could activate again and again was the premium way to solve a problem a one-shot spell could not. Sideboard hate lived in the main deck then, and a graveyard was a resource you attacked directly rather than something incidental to the game state. The narrowness is the tell: every line of this card is bent toward a single job that mattered when artifacts defined early Constructed.

Grave Robbers (drk)
DRK · #46rare
Pricing
Normal: $5.74
Foil:
Oracle Text

Rules text

Black mana, Tap: Exile target artifact card from a graveyard. You gain 2 life.
Legalities

Format Status

Standard
N/A
Pioneer
N/A
Modern
N/A
Legacy
Legal
Vintage
Legal
Commander
Legal
Pauper
N/A
Brawl
N/A
Historic
N/A
Alchemy
N/A
Timeless
N/A
Standard Brawl
N/A
More formats
Old School
Legal
Premodern
N/A
PreDH
Legal
Pauper Commander
N/A
Oathbreaker
Legal
Gladiator
N/A
Penny Dreadful
N/A
Duel Commander
Legal
Future Standard
N/A
COMPETITIVEBRAWL
N/A
TLR
Legal
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