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Moxonomy

Granitic Titan

Creature — Elemental4 generic manaRed manaRed mana

A 5/4 with menace for six is honest aggressive math: hard to gang-block, hits for a meaningful chunk, and closes games in a couple of swings. But a six-mana ground-pounder is exactly the beater that clogs an opening hand or shows up three turns too late, and cycling for two is the release valve. When the body is what you need, you cast it; when it is not, it becomes a fresh card for two generic mana, and the slot never sits idle. That flexibility is the entire design logic: a top-heavy creature is permitted to be top-heavy because it carries its own escape hatch. Pairing an evasive finisher with cycling is a deliberate hedge against variance, smoothing a curve without ever being the curve's best card. Menace keeps the body relevant against a board of small blockers rather than asking for trample math; cycling keeps the card relevant when the board has already moved past it. Neither half is remarkable in isolation, yet together they answer the oldest problem with expensive beaters: what you do with them when the game refuses to break your way.

Granitic Titan (plst)
PLST · #HOU-95common
Pricing
Normal: $0.13
Foil:
Oracle Text

Rules text

Menace Cycling 2 generic mana (2 generic mana, Discard this card: Draw a card.)
Legalities

Format Status

Standard
N/A
Pioneer
Legal
Modern
Legal
Legacy
Legal
Vintage
Legal
Commander
Legal
Pauper
Legal
Brawl
N/A
Historic
N/A
Alchemy
N/A
Timeless
N/A
Standard Brawl
N/A
More formats
Old School
N/A
Premodern
N/A
PreDH
N/A
Pauper Commander
Legal
Oathbreaker
Legal
Gladiator
N/A
Penny Dreadful
Legal
Duel Commander
Legal
Future Standard
N/A
COMPETITIVEBRAWL
N/A
TLR
N/A
Printings elsewhere

Other printings

1 set
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