Goliath Beetle
Three power for three mana with trample, undercut by a single point of toughness that any ping, any chump, any incidental damage erases. This is the green common that pays for its aggression in fragility: the body hits hard and dies to a stiff breeze, which is exactly the trade-off a vanilla-plus creature is supposed to make. The trample matters less as a finisher and more as a tax on the blocker, since a 3/1 that gets through a 1/1 still pushes two damage past it; the keyword is there to keep the card from being walled by the cheapest possible chump. What it represents is the late-90s commons design philosophy in miniature: power was cheap to print, toughness was the dial you tightened to keep it honest. The result is a creature that reads as efficient on the stat line and plays as disposable on the table, which is precisely why it never outgrew its slot as filler. Functional, honest about what it is, and built to be traded away on contact rather than relied upon.
