Skip to content
Moxonomy

Golem Foundry

Artifact3 generic mana

The conversion rate is the whole arithmetic problem here: three artifact spells cast, three charge counters accrued, one 3/3 Golem produced. That ratio asks the deck to pour resources through it before it pays out, and it only ever pays out once per three triggers. The reward is a payoff for going wide on cheap artifacts, the kind of build that floods the board with trinkets and wants a way to turn that volume into actual pressure. Stacking the counters takes time, and nothing about the engine accelerates: each Golem demands its own full set of three casts, so the foundry rewards sustained artifact volume rather than a single big swing. The activation has no mana cost beyond removing the counters, which means a stocked foundry can spit out a Golem on a turn you spent your mana elsewhere, but getting it stocked is the bottleneck that keeps the card from being a free win condition. It belongs to a familiar artifact-matters lineage where the deck is the engine and the card is the outlet, the place all those small spells finally cash in. Outside a deck genuinely committed to casting artifact after artifact, the foundry sits inert, a counter-bank waiting for fuel that never arrives.

Golem Foundry (som)
SOM · #160common
Pricing
Normal: $0.37
Foil: $6.57
Oracle Text

Rules text

Whenever you cast an artifact spell, you may put a charge counter on this artifact. Remove three charge counters from this artifact: Create a 3/3 colorless Golem artifact creature token.
Legalities

Format Status

Standard
N/A
Pioneer
N/A
Modern
Legal
Legacy
Legal
Vintage
Legal
Commander
Legal
Pauper
Legal
Brawl
N/A
Historic
N/A
Alchemy
N/A
Timeless
N/A
Standard Brawl
N/A
More formats
Old School
N/A
Premodern
N/A
PreDH
Legal
Pauper Commander
Legal
Oathbreaker
Legal
Gladiator
N/A
Penny Dreadful
N/A
Duel Commander
Legal
Future Standard
N/A
COMPETITIVEBRAWL
N/A
TLR
Legal
Printings elsewhere

Other printings

1 set
Quick navigation
move selectesc close