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Moxonomy

Goldnight Commander

Creature — Human Cleric Soldier3 generic manaWhite mana

The math compounds rather than counts. Each additional creature that enters fires the trigger again, and because the bonus pumps the whole team every time, two creatures arriving in one turn is not a single +1/+1, it is a +2/+2 spread across everything already on the board. A token spell that makes three bodies at once stacks three pumps; a wide turn that floods four or five small creatures into play can turn a stalled position into a lethal attack step in a single swing. That escalation is the entire engine, and the modest white body is almost beside the point. This is a payoff that wants to sit behind a board already committed to going wide, then convert the next wave of entries into combat damage. The bonus lasts only until end of turn, so it is an offensive tool, not a permanent anthem: it rewards the act of deploying creatures with one decisive attack rather than building a durable, threatening board. The timing keeps the threat on the attacker's terms, too. A flicker effect, a mass token spell, or a Populate trigger resolved before combat all open a window the opponent cannot profitably answer, since the size of the swing stays hidden until the bodies actually land. It belongs to a small family of designs that ask how many creatures you can resolve in one turn and answer in raw damage.

Goldnight Commander (j22)
J22 · #192uncommon
Pricing
Normal: $0.28
Foil:
Oracle Text

Rules text

Whenever another creature you control enters, creatures you control get +1/+1 until end of turn.
Legalities

Format Status

Standard
N/A
Pioneer
N/A
Modern
Legal
Legacy
Legal
Vintage
Legal
Commander
Legal
Pauper
N/A
Brawl
N/A
Historic
N/A
Alchemy
N/A
Timeless
N/A
Standard Brawl
N/A
More formats
Old School
N/A
Premodern
N/A
PreDH
N/A
Pauper Commander
N/A
Oathbreaker
Legal
Gladiator
N/A
Penny Dreadful
N/A
Duel Commander
Legal
Future Standard
N/A
COMPETITIVEBRAWL
N/A
TLR
N/A
Printings elsewhere

Other printings

5 sets
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