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Moxonomy

Goldmire Bridge

Artifact Land

The oldest tradeoff in dual lands is speed versus safety: a painland buys untapped mana with life, a tapland buys a painless enter at the cost of a turn of tempo. This one adds a variable most fixing never touches: what happens to the land once it is in play. Indestructible means it shrugs off the effects that punish greedy nonbasic manabases: the destroy-target-land clauses stapled onto midrange staples, the artifact-hating sweepers, the mass land destruction that would otherwise reset a color-hungry deck. The cost for that permanence is the enters-tapped clause, the one honest tax keeping a zero-cost land from being pure upside. The artifact type is what makes it carry two identities at once: it counts toward affinity, turns on metalcraft, feeds Urza-style engines, and can be tutored or recurred by effects that fetch artifacts rather than lands. A single fixing slot earns its place two ways, on its colors and on its card type. As the Orzhov member of its cycle, it produces white or black and asks for its payment exactly once, the turn it comes down, then never again.

Goldmire Bridge (moc)
MOC · #407common
Pricing
Normal: $1.14
Foil:
Oracle Text

Rules text

This land enters tapped. Indestructible Tap: Add White mana or Black mana.
Legalities

Format Status

Standard
N/A
Pioneer
N/A
Modern
Legal
Legacy
Legal
Vintage
Legal
Commander
Legal
Pauper
Legal
Brawl
Legal
Historic
Legal
Alchemy
N/A
Timeless
Legal
Standard Brawl
N/A
More formats
Old School
N/A
Premodern
N/A
PreDH
N/A
Pauper Commander
Legal
Oathbreaker
Legal
Gladiator
Legal
Penny Dreadful
N/A
Duel Commander
Legal
Future Standard
N/A
COMPETITIVEBRAWL
Legal
TLR
Legal
Printings elsewhere

Other printings

3 sets
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