Goldmeadow Nomad
The body dies once and keeps paying rent, which is the whole point of a card built like this. The 1/2 that enters play is the down payment; the graveyard ability is the real asset, converting a spent creature into a fresh 1/1 token whenever you have a white mana and an empty main phase. That single act of exiling itself is what keeps the loop honest: it is a one-shot from the yard, not a recurring engine, so the card asks the player to trade the corpse for a body once rather than grind it forever. Kithkin decks have always wanted this shape of card, a cheap warm body that refuses to be a truly dead draw off the top or a wasted removal target, because a tribe built on going wide is only as good as its floor. The sorcery-speed restriction closes the obvious abuse: no flashing in tokens to ambush an attack, no instant-speed graveyard value in response to a wrath. What you get instead is a permanent that leaves behind a token of the same tribe, so the swarm loses one Kithkin and gains one back, and the count on the board barely flinches. This is low-rarity glue that a tribal aggro deck needs more of than it needs another lord: not a payoff, but the connective tissue that makes the payoffs consistent.
