Golden-Tail Trainer
Voltron decks have always run on two clocks that fight each other: the tempo of suiting up a creature and the tempo of the board falling apart while you do it. This 1/3 splits the difference by making the enchant-and-equip half cheaper, discounting Aura and Equipment spells by its own power, and then converting that same power into a team pump every time it attacks. The cost reduction and the anthem trigger both scale off the identical number, so the card is built to reward stacking modifications on itself: each new counter, Aura, or Equipment that raises its power simultaneously deepens the discount on the next piece and widens the swing when it goes to combat. The choice to key the attack trigger to "other modified creatures" rather than the whole team is the tell that this was designed for a go-wide auras-and-equipment shell, not a single lord-and-a-fatty build; the bonus finds every suited-up body you control at once. Note the friction baked in: the reduction touches only Aura and Equipment spells, not the counters or activated abilities that also count as modifications, and the pump lands only on attack, which anchors the whole plan to actually turning creatures sideways. A support piece rather than a threat itself, it exists to make an entire modification-based board cheaper to assemble and more lethal to swing.
