Goblin War Strike
The payoff that makes goblin tokens a clock. Most tribal aggro asks you to swing wide and hope the board sticks; this converts your goblin count directly into face damage at sorcery speed, sidestepping blockers entirely. The design is the inverse of an overrun effect: rather than buffing an attack that combat math can still blunt, it cashes the whole board out at once, treating every goblin as a single unblockable point. That reframes the goblin deck's go-wide plan into a reach spell, the closer that finishes a player already pinned under a swarm and behind a wall of chump blockers. Born in the Portal line, where the rules were trimmed for new players and instant-speed tricks were largely absent, it fits a deck built to flood the board early and end the game from across the table before the opponent stabilizes. The cost is the obvious tension: an empty board makes it a blank, so the card only works as the back half of a curve that has already committed to the tribe. Pay that tax and it scales without limit, the rare burn spell whose ceiling is set entirely by how many bodies you can muster rather than by a number printed in the text box.

