Goblin Trashmaster
Goblin tribal has a long history of lords, but most of them just pump the team and stop there. This one folds artifact removal into the package, and the cost is paid in the same resource the deck is already swarming with: bodies. The sacrifice clause is the interesting half. Every other Goblin on the board is already worth +1/+1 from the static buff, so feeding one to the destroy ability is rarely a clean trade of card for card; it is a value conversion the deck only wants to make when an artifact genuinely threatens it, and the tokens a Goblin deck generates make that fodder cheap when it does. That tension is the design: a lord whose secondary mode actively shrinks the board it is buffing, which keeps the artifact answer from being free insurance. It also rewards the recursion and token engines Goblins lean on, since the sacrifice fuel and the anthem target are the same creature type. The result is a piece that wants to sit in a dedicated tribal shell rather than a generic red aggro deck, where the anthem matters more than the body and the destroy ability covers a hole the archetype would otherwise struggle to answer.





