Goblin Striker
First strike and haste both push toward attacking, but on a small frame neither does much: haste says swing the moment it lands, first strike says win combat against a blocker on either side. A single point of power cashes neither in for much. The clock is one damage whether it sprints in on arrival or sits to threaten a trade, and first strike at one power only matters against other X/1s, a narrow club to win fights inside. So the keyword pair reads aggressive while the body funds almost nothing of it, and the Berserker subtype underlines an ambition the stats never pay for. What you are looking at is a Goblin built for a tribe that did not yet have the density to make the type carry it: a name on the checklist for a lord or anthem, cheap enough to fill out the bottom of an aggressive red curve. The quiet lesson is how little two stacked keywords are worth when there is no power behind them; a 1/1 with first strike and haste prices out as filler precisely because each ability is sized to a body that cannot use it. It dies to any ping, trades down against most two-drops, and earns its slot only in a deck dense enough in Goblins to want the type line rather than the card itself.

