Goblin Roughrider
A 3/2 for with no abilities asks nothing of the cards around it, and that bareness is the entire point. The oversized power-to-toughness ratio does the talking: a body built to attack and not to block, trading up against most two-drops and racing most other three-drops while the burn finishes the job. This is the unglamorous connective tissue red has leaned on since the earliest sets, the plain-statted filler that keeps a tempo curve from stuttering between the one-drops and the payoffs. The Goblin Knight typing hands it two tribal hooks without committing to either, but the design is otherwise deliberately empty. Nothing here rewards building around it, and nothing needs to; the creature exists to add damage on schedule and then get out of the way.


