Skip to content
Moxonomy

Goblin Oriflamme

Enchantment1 generic manaRed mana

Take the classic anthem effect and shave off everything that made it flexible. Where a card like Glorious Anthem or Intangible Virtue pumps every creature in your army whether it swings or blocks, this restricts the bonus to the attack step only: a static enchantment that rewards commitment and punishes hesitation. The +1/+0 clause is doing exactly what the name promises, an oriflamme being a war banner carried into the charge, and the design leans hard into that flavor by making the effect matter solely when creatures move forward. There is no toughness in the deal, so it does nothing to hold a defensive line; it is purely a downhill push, sized so that a wide board turns a stalled race into a lethal one. As an anthem, it also survives the sweepers that clean up creatures, sitting on the battlefield through a wrath and re-arming the next wave. The narrowness is the point: cheaper than the go-wide anthems that grant an unconditional bump, and priced as a two-mana enchantment because half the stat line and all of the defensive utility have been stripped out. It is a deliberately blunt tool for a deck whose only plan is to keep attacking.

Goblin Oriflamme (mh1)
MH1 · #130uncommon
Pricing
Normal: $0.25
Foil: $0.53
Oracle Text

Rules text

Attacking creatures you control get +1/+0.
Legalities

Format Status

Standard
Legal
Pioneer
Legal
Modern
Legal
Legacy
Legal
Vintage
Legal
Commander
Legal
Pauper
N/A
Brawl
Legal
Historic
Legal
Alchemy
Legal
Timeless
Legal
Standard Brawl
Legal
More formats
Old School
N/A
Premodern
N/A
PreDH
N/A
Pauper Commander
N/A
Oathbreaker
Legal
Gladiator
Legal
Penny Dreadful
Legal
Duel Commander
Legal
Future Standard
Legal
COMPETITIVEBRAWL
Legal
TLR
Legal
Printings elsewhere

Other printings

4 sets
Quick navigation
move selectesc close