Goblin Morningstar
An Equipment that carries its own wielder, which is the whole trick. Most cheap Equipment sit inert until you draw a creature to strap them to; this one manufactures the target on the way in, and better than half the time it does the strapping for you. The d20 roll splits into two outcomes that both leave you with a body: on the low band you get a loose Goblin and an unattached weapon, on the high band you get a Goblin already wearing it, swinging as a 2/1 trampler the moment it can attack. That structure makes it a creature-and-Equipment package in a single card, which changes how you count your board: it is never a dead draw the way a bare sword is, because the floor is still a token plus a permanent that any future creature can equip for . Trample is the quietly correct keyword here, since a 1/1 base means the +1/+0 wants to leak through chump blockers rather than trade into them. The die-rolling was the era's flavor hook, but the design underneath is a hedge against the classic Equipment problem, drawing your gear before your creatures, solved by making the gear bring a creature along.
