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Moxonomy

Goblin Medics

Creature — Goblin Shaman2 generic manaRed mana

The reward for tapping is the whole point of the card, and the way that reward gets triggered is what makes the design tick. A pinger usually fires off its own activated ability or attacks; here the damage rides on the tap event itself, which means anything that taps the creature becomes a faucet for a point of damage. Attack into combat: ping. Crew, convoke, or any other cost that requires tapping it: ping. Pair it with an untapper and you have a repeatable ping that does not care about summoning sickness on the trigger. That last interaction is the design tension the card was built around, and it is exactly why a 1/1 body for this cost was acceptable: the damage is gated behind the friction of finding a way to tap it more than once per turn, and an untapped Goblin Medics on an empty board is doing nothing. The trigger-on-tap shape predates the cleaner pinger templates that followed, and it shows its age in how literal it is: the card does not let you choose to ping, it pings whenever the tap happens, which can occasionally point a damage you did not want to assign. A small, fiddly engine piece from an era when red's incremental-damage creatures were still being prototyped, more puzzle box than staple.

Goblin Medics (ulg)
ULG · #79common
Pricing
Normal: $0.20
Foil: $2.73
Oracle Text

Rules text

Whenever this creature becomes tapped, it deals 1 damage to any target.
Legalities

Format Status

Standard
N/A
Pioneer
N/A
Modern
N/A
Legacy
Legal
Vintage
Legal
Commander
Legal
Pauper
Legal
Brawl
N/A
Historic
N/A
Alchemy
N/A
Timeless
N/A
Standard Brawl
N/A
More formats
Old School
N/A
Premodern
Legal
PreDH
Legal
Pauper Commander
Legal
Oathbreaker
Legal
Gladiator
N/A
Penny Dreadful
Legal
Duel Commander
Legal
Future Standard
N/A
COMPETITIVEBRAWL
N/A
TLR
Legal
Printings elsewhere

Other printings

2 sets
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