Goblin Machinist
A 0/5 wall that hits like a sledgehammer once the mana is there, but only as a gamble against your own library. The activation turns deckbuilding into a damage roll: dig until a nonland surfaces, add its mana value to the swing, then bury every card you revealed. In a build packed with expensive spells the spread is huge; on a lean curve it sputters into single-digit pumps. That variance is the whole bargain. The body has enough toughness to hold a board together while you assemble the seven-plus mana it takes to attack and reload in the same turn, and the upside is capped not by a printed number but by your own card choices, which is a strange way to price a finisher. There is no haste, no evasion, no protection, so the line never varies: untap, hold up the cost, and convert a stalled board into one decisive attack step. It rewards a deck that wants a defensive anchor it can later weaponize without spending separate card slots on each role, and it punishes the player who fires it before the mana is there to do it more than once. A peculiar artifact of an era when red was still allowed to do strange, library-manipulating things in service of one big, unpredictable swing.
