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Moxonomy

Goblin General

Creature — Goblin Warrior1 generic manaRed manaRed mana

The attack-trigger lord is a quieter design than the static anthem, and that distinction is the whole story here. Most tribal pumpers of this era held a permanent +1/+1, raising your goblins on defense and offense alike; this one only fires when it swings, and the bonus lasts only until end of turn. The trade is that it offers no protection on the back foot. What you get instead is an alpha-strike incentive that lines up with how a goblin board wants to play anyway: go wide, then commit to the red zone all at once. Because the trigger keys off this creature's own attack rather than a continuous effect, the buff arrives only on the turn you swing with it, which rewards flooding the board first and committing the General into the red zone rather than holding it back as a defensive anthem. The 1/1 body is fragile and the 1 generic manaRed manaRed mana cost is steep for what amounts to a one-turn, single-pulse buff, which marks this as a product of the simplified Portal design language, where complexity got shaved off in favor of clean, readable battlefield math. Read against the later goblin lords that settled on the permanent anthem, this is an early sketch of the same idea built around a different verb: attack, not exist.

Goblin General (p02)
P02 · #97rare
Pricing
Normal: $7.57
Foil:
Oracle Text

Rules text

Whenever this creature attacks, Goblin creatures you control get +1/+1 until end of turn.
Legalities

Format Status

Standard
N/A
Pioneer
N/A
Modern
N/A
Legacy
Legal
Vintage
Legal
Commander
Legal
Pauper
Legal
Brawl
N/A
Historic
N/A
Alchemy
N/A
Timeless
N/A
Standard Brawl
N/A
More formats
Old School
N/A
Premodern
N/A
PreDH
Legal
Pauper Commander
Legal
Oathbreaker
Legal
Gladiator
N/A
Penny Dreadful
Legal
Duel Commander
Legal
Future Standard
N/A
COMPETITIVEBRAWL
N/A
TLR
Legal
Printings elsewhere

Other printings

3 sets
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