Goblin Furrier
The damage-prevention rider here is hate-bear text pointed at a single supertype, and the asymmetry runs backwards from instinct: it is the goblin's own combat damage to snow creatures that gets prevented, not theirs to it. So this is an offensive lock with a self-defeating twist. Swing into a snow blocker and the goblin's hit is canceled while the blocker's still lands, which means the 2/2 dies and accomplishes nothing if the wall is big enough to survive a fight it was never allowed to have. The clause's only real function is removing snow creatures as legal kills for your own attacker: it cannot trade up into a snow body and cannot finish a wounded one. The whole conceit is contingent on an opposing mechanic being present, the way protection from a color evaporates the moment that color leaves the table. The trouble is twofold. The text fires only when the opponent has bought into snow, and even then it works against the goblin's job, since red two-drops are printed to deal damage and this one specifically cannot deal it to the very creatures it names. Without snow across the board it is a vanilla 2/2 that attacks for two and dies to anything; with snow present, it gets worse at attacking rather than better. A rider that handicaps its own owner is unusual, and this is not the flattering kind.
